There are several things that people think about when they
hear James Bond. The action, the ladies, the gadgets and by extension of that,
the cars. There is probably a larger portion of people I anticipate who
remember and talk about the Bond Cars. So, on the surface, a racing game based
on the James Bond Universe is… Probably not a bad idea, I can see it now, it
would be an arcade style kart racer with different Bond cars and characters,
heroes and villains alike, power-ups like missiles, oil slicks, etc. Perhaps
throw in some quotes and taunts as you overtake people or hit them with a
weapon! It all sounds incredibly
feasible! Heck, character kart racing is a sub-genre we can probably blame Mario
Kart for.
Yeah, that’s not what we got.
007 Racing is, primarily, a mission-based vehicle game that
has a scattershot of ideas, providing each of its 12 missions its own unique
feel. Missions include destroying targets with your car’s gadgets, a checkpoint
style time trial, a pseudo tailing mission where you are trying to download
information from a series of cars whilst maintaining a certain distance from
them. Heck there is even an actual point to point race! I guess that title
wasn’t a lie!
With all that, there is something here that could be
enjoyed. I say could because we need to address probably the biggest sin this
game has and that is the control, when it works, it feels decent but a lot of
the time you will find yourself wrestling with it. A few of the more
time-sensitive missions are likely to test your patience more than your driving
skills. Personally, I found the driving inconsistent, there will be runs you
will have where you glide around corners seamlessly, and other times when you
will spin out of control wildly costing you valuable time, prompting a reset.
Graciously, most missions are relatively short meaning you aren’t losing a huge
amount from those restarts.
Thankfully, most missions your car is quite sturdy to
crashes, whether they be scrapes or head-on collisions. Your biggest threat to
your health appears to be small arms fire, goons peppering you with gunfire
proves to be far more fatal than crashing headfirst into oncoming traffic.
Actually, that is not 100% true, there is a bigger threat, your own missiles
and explosives seem to have an impressive amount of splash damage that on a
couple of missions you may find yourself completely sapped of health because
you weren’t a quarter mile away from your own missile explosion. Very annoying
on missions where you need to actively destroy enemy vehicles or other targets.
The game also features the weirdest difficulty landscape I
have ever seen. Not quite Driver 1 difficult or confusing for an introductory
mission, but there is a lot going on and it can be quite overwhelming. It’s one
of those missions that is easy once you know what you are doing and once you
get a feel for the game. There is a lot going on, enemies shooting at you and
explosions around you, but you can by and large ignore those. But anyway, after
the first few missions it then becomes much easier, until the difficulty spikes
again at mission 9 before ending on a rather polite downhill. I say that, the
last couple of missions are less challenging and more head scratching, a
situation of what do I do here? But nothing that I would deem taxing on gaming
skills. Incidentally, the game does have two difficulties, but you do have to
beat the game on Agent to unlock 00 Agent. The biggest differences can be seen
in Mission 2 where the number of items to collect is doubled, and across the
board you are required to get a performance score of 80% or higher to pass the
mission, most of the time this is automatic, with only a couple of missions
giving you hassle with that score target.
So, something I have appreciated about (most) James Bond
games, are the unlockable cheats/bonuses. 007 Racing delivers on these, but
they are all a bit… Meh. Some of them being alternative visual effects with
only one of them being remotely useful, and that is double health. To unlock
these, you need to achieve a challenge that the game graciously presents to
you, one for each mission, and must be done on a specific difficulty. In a very
similar way to how Goldeneye did it. Some of these are akin to pulling teeth,
requiring a level of patience and masochism that I can’t endorse. Along with
unlocking these bonuses, would be the best word for it, you are also rewarded
with a rather cringey clip of one of the female characters praising your
abilities. Perhaps If anything it just adds an awkward level of sleaze to the
game.
As mentioned, when everything falls into place 007 Racing
can be a lot of fun, it is certainly a game that has ideas. It is very much a
curiosity, something that, frankly, I couldn’t recommend outside of those who
really want to play a bit of an oddity. Your life is not going to be enriched
by the experience, you are not missing out on some gem from the PS1 era if you
don’t play it, and I am not just saying this because as it stands, I am on top
of some leaderboard sections on RetroAchievements!
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